You play as the Echosera agency, an organization tasked with preserving the fragile balance of biodiversity across the 12 planets of the system you operate in.
Each of these planets has its own ecosystem, its own characteristics, and its own mysteries.
But one day, an unknown signal is detected from the first planet in the system: Cryora, a world wrapped in an eternal blizzard.
Since its reception, troubling anomalies have been observed. The local fauna is displaying unusual behavior, and the planet’s natural harmony seems to be deteriorating.
Upon your arrival, you discover the presence of unknown ships with insectoid shapes.
Who are they?
What are they doing?
What are they looking for?
We need you to find out!
This game is an independent project blending space, strategy, and gacha.
My goal is to offer an experience accessible to as many people as possible, with gameplay that is easy to pick up, yet deep enough to satisfy the most dedicated players.
You will find most of the features you already know from other games of the genre ( Guilds, Pulls/Draws, Progression ) but in a unique space universe!
The game focuses on strategy, but above all on creativity! Each ship has its own skills and special mechanics. By combining them intelligently, you will unlock their full potential.
Some synergies are obvious, others will require reflection.
Whether you are a theorycraft enthusiast, a passionate collector, or simply a space fan, this game invites you to explore the universe of combinations it offers.
I am a 25-year-old independent French developer, passionate about video games since always.
With a background in web development, I decided to take on a challenge: to create the game I was never able to find. A project capable of bringing together two universes I particularly love: gacha and space.
This project was inspired by my past experiences in video games: Summoners War, Bleach Brave Souls, Dofus, Nova Raider and more.
This project represents nearly a year of work, learning, and experimentation, and I do not intend to stop, hoping one day to make it my profession.
My objective is to create a game that I personally enjoy but that does not yet exist today, and to make it grow over time.
Echosera is a strategy game that takes place on a 3D grid-based board, where every decision can turn the tide of battle.
You will need to build a team of ships to face a variety of enemies with unique mechanics.
Positioning, anticipation, and synergies will be the keys to victory.
Each planet features its own board and specific rules.
The environment then becomes a strategic element in its own right: sometimes an advantage to exploit, sometimes a danger to avoid.
Each ship has a passive ability and three unique skills. Buffs, area effects, status effects, or special mechanics: the combinations are numerous and allow powerful interactions between the members of your team.
Progression does not stop at collection.
You will be able to upgrade your ships through different customization systems, such as a stat tree and upgrade modules, in order to adapt your strategy to your playstyle.
Ships are obtained through a gacha system, but not exclusively. The goal is to offer a healthier model than the classic standards of the genre.
- Graphic review with a professional
- New ships by artists
- Company creation costs
- Pc upgrade for development
- Other costs ( server, assets, etc. )
- Initial funds
Pyronis is a planet dominated by fire and molten rock, where volcanic eruptions shape everyday life.
At its core burns a colossal lava nucleus, whose heat has shaped the destiny of the Pyras people.
Thanks to these extreme temperatures, they have learned to forge some of the most resilient alloys in the system.
But beyond the flames and the forges, an ancient legend persists.
It is said that every ten millennia, a mythical creature returns to Pyronis to lay its egg there, as no other planet would possess enough heat to allow it to hatch.